It has taken a few days since my return from visiting my father to finish up what I had painted, and I also had three more of the NQSYW figures which needed basing.
Wednesday, September 24, 2025
All Based and Ready to Go (NQSYW and 54mm Fantasy)
Thursday, September 18, 2025
Some NQSYW (and other) Painting
So, while my father was off to his volunteer gig at the Henry Ford Museum I buckled down and knocked these out. I should have time to get all the basing done to allow the company to appear on the table at Barrage next week.
After playing A Fistful of Lead last week I was also inspired to bring along a few 54mm fantasy figures. (I have the magic/fantasy expansion for those rules.) I finished off one sorceress, from the old Toys R Us Mythical Warriors play set. (Less the basing, as I didn’t bring the basing or final varnish materials with me…)
Wednesday, September 10, 2025
Foundry Day
I have been preoccupied this summer and have not taken advantage of the warm weather to do any casting since May. My wife, being an industrial hygienist, has advised me to keep all of the casting outdoors, so hot sunny days are the best for this. (In fact, as long as you stay well hydrated, ridiculously hot days are the best of the best, so I don’t mind the occasional heat wave.)
Earlier this summer I bought a new clean melting pot so that I could keep any potential lead contamination out of things to be cast for my grandchild, and it seemed like a good day to give it a test. It’s an actual Prince August device that requires you to dip the metal out of an open-topped pot with a ladle, so I wasn’t sure how well that would work. Future grandchild toys are not urgent, however, and my younger son has been waiting for me to cast some Prince August marching grenadiers for him, to complete a unit. Working alone, casting three or four molds makes for a good work flow, so I pulled out the grenadiers he needed, a pair of grenadiers firing, a drummer and standard bearer, and an officer and musketeer advancing. I did three at a time, swapping the officer and advancing guy out for the drummer/standard bearer after producing a couple of good copies of each. Getting 50 successful figures this way took me about two hours, including the set-up time. I’d have done more, since the set-up time had already been invested, but I had to go pick my car up from its maintenance appointment.
Monday, June 24, 2024
The Perfect is the Enemy of the Good, or Two Recent NQSYW Battles
This year continues to be a slow year for getting much done with the wargaming hobby. I have not been painting much, and, at almost halfway through the year, I have a mere 11 games in the logbook. That said, the two most recent games were both Not Quite Seven Years War Charge! games. I have been delaying on getting them written up as proper fictionalized battle reports, and have decided this morning that something written would be better than the perfect report never set down.
The Bridge at Gehoelzkirche
The HAWKs hosted a game day on the 8th of June, and I volunteered to run a Not Quite Seven Years War game since I hadn’t seen the troops on the table in w while. Additionally, Ross Macfarlane had sent me a contingent of troops from Rosmark during one of his bouts of downsizing, over a year ago, and they hadn’t yet been out. I had a video chat with Ross to make sure I knew who was who, and arranged with Chris Palmer to borrow the North Polenburgers. I decided that the scenario would be “The Vital Bridgehead” from C.S. Grant and Stuart Asquith’s Scenarios for All Ages. This is a slight adaptation of “Sittangbad”, the example scenario from Charge!. I was a little startled to find that I had enough troops on hand to deploy the scenario using full regiments (~60 foot or 30 horse). I set it up on a 6x12 table, and didn’t quite work out the movement rates vis-a-vis table size correctly.
Wednesday, September 13, 2023
Not Quite Seven Years War with One Hour Wargames
I am not making much progress with my resolution to blog more this year…perhaps I can alter my habits by January, a more traditional time for resolutions.
At any rate, I have a list of rules and periods I have been wanting to try, and I had some time this past Sunday to check another one off the list. At some point during the pandemic, I bought some magnetic movement stands from Litko, sized for units in One Hour Wargames. My intention was to use them to temporarily mount stands or figures from other projects; I should be able to do some sort of ancients, Dark Ages, Pike and Shot, and Horse and Musket. First up (finally!) was Horse and Musket. I randomly selected a scenario from the book, which turned out to be Scenario 1, Pitched Battle, based on Ceresole in 1544. I used figures from my NQSYW collection to field a Red (League) army of 3 infantry, 1 skirmisher, and 2 cavalry aganst a Blue (Coalition) army of 3 infantry, 2 artillery and 1 cavalry.
While not the best idea, I looked at that and decided that the League either had to withdraw or attack, since they would otherwise be worn down by artillery fire without being able to respond. The 3x3 table doesn’t allow a lot of maneuver, and the horse and musket rules give infantry a 12” range, so it was a die rolling contest for the most part. The game ended on turn 11 with a charge by the Coalition dragoons scattering the last League infantry.
Monday, October 10, 2022
Barrage XXV, 23-24 September 2022
It is hard to believe that the HAWKs reached Barrage 25 this year; it still seems like only yesterday when someone suggested at a club meeting that a game day would be a good idea. We went to two days a couple of years ago, and this year we had over 200 attendees including club members.
Unfortunately for me, I had to miss the Friday events, as I was returning from a work trip to Utah over which I did not have schedule control, and didn’t walk in the door at home until 9:30PM on Friday. I was signed up to run a Not Quite Seven Years War game on Saturday morning. While I had spent the weekend before the trip organizing my flea market offerings, and ensuring that I knew where all of the Bronze Age gear that my son Norman was going to need was stowed, I did not have the NQSYW scenario materials pulled out.
Therefore, I got an early start on Saturday morning, pulled all the stuff up from the basement, and got it loaded. It still wasn’t early enough to avoid a bridge closure due to a running event, but at least I knew that it was likely to be happening this year. Carrying around a stack of boxes loaded with Charge! regiments in 40mm does leave me wondering these days whether I should be recreating the NQSYW in something a little more portable, such as 1/72 scale plastics …
My flea marketeering went well. I arrived with four boxes of stuff and returned home with two, plus $370 in pocket, so I was pleased. It’s no fault of Reaper Miniatures, but I sold off a lot of Bones 5 figures. I have concluded that I am more interested in recreating (or perhaps just creating) the vision of fantasy miniatures I had in my youth, so I expect to be putting my effort into expanding my vintage 25mm collection instead of trying to keep up with the latest styles.
Afterword:
I mentioned that there were a couple of reasons why the NQSYW was on my mind. Back in August, right after Gen Con, my pre-ordered copy of Henry Hyde’s Wargaming Campaigns arrived. As might be expected with Henry Hyde, horse and musket campaigning is front and center, so perhaps this will finally kick me over the edge into doing another NQSYW map-based campign.
Additionally, William, my second son and the originator of the Pragmatic Coalition’s Imperial Free City of Wiegenburg, has landed a job in the Washington DC area, and will be returning to this general area next week. His appointment is for at least a year, so his brother and I have been considering some possible agendas for game days, especially since Norman’s basement, as seen back in June is suitable for miniatures.
Friday, June 24, 2022
Information on Schneider Molds
I really should know better than this, but I realized the other day that I might have more luck in finding some information on Schneider molds if I Googled in German. (“Schneider Giessformen” …) In the process I discovered that this book was available through Amazon. Since it is a print-on-demand, it came promptly, and even has a text (in smaller print) in English following the German. I’m still absorbing it, but there is more information (and more molds…) out there than I had imagined.
Monday, June 20, 2022
Battle at Gaithersbruck : A New Blog Post (?!)
I decided to take a break from keeping up the blog earlier this year, and, if truth be told, I haven’t done much in the last few months that was particularly interesting. However, elder son Norman and I met yesterday to play a few games in his new basement gaming space. By his request, I brought down the Not Quite Seven Years War troops. As is customary when playing with just our own collection, though, the battle is set in the somewhat earlier War of the Western League (174x), rather than the actual NQSYW (175x). All of last year’s NQSYW games were played with smaller units, using A Gentleman’s War or With MacDuff to the Frontier. For this game, we returned to Charge! despite the limitation of using a 5x6 table. (I will note that Norman’s basement is big enough to deploy a 6x10 table, should we have four folding banquet tables available.)
I chose the scenario from C.S. Grant’s Scenarios for Wargames, as usual. I have been gradually working through the ones that we have not yet tried, and I settle on scenario 20, “Reserve Demolition”. This bears some resemblance to the Battle of Sittangbad in Charge!, although the actual Sittangbad scenario is more closely captured by Scenario 8 in Scenarios for All Ages, “The Vital Bridgehead”. We used the usual proportions for scaling a C.S. Grant scenario to our 40s; about 2 scenario units per Charge! regiment.
(North at the bottom of the overall picture below)
Sunday, July 25, 2021
Recent battles
We are currently enjoying what I suspect may turn out to be a respite between pandemic waves here, so while my vaccine remains effective, it has been time to do some face to face gaming. As I noted a couple of weeks ago, I wanted to get the NQSYW on the table at a HAWKs meeting (back on the 16th), so I figured that “With MacDuff to the Frontier” would be a better fit for table size and time available than Charge!.
On the day of the game, I had a look through C.S. Grant’s Scenarios for Wargames, looking for something that would be suitable for the expected limited number of players, and ended up deciding to use Scenario #4, Holding Action (2), which I had never tried before.
Saturday, July 10, 2021
Considering the NQSYW …
Ross Macfarlane recently noted, regarding last week’s “Encounter at Steinbruecke”, that small games with big figures had become his preferred gaming style somewhere along the way. While I don’t want to lose the ability to occasionally maneuver with 60-man Charge! regiments, it is a fact that home games going forward are either going to be on my 3x5 gaming table, as last week, or on a 4x6 temporary table in the library, as with the “Pass at Gelbehuegul” last summer:
In either case, the games will be more fluid and interesting if the unit sizes are smaller (e.g. the twelve man infantry units and six man cavalry units used in A Gentleman’s War), which gives the opportunity to deploy five or six units across the wide side of the table and still have some open space to either flank.
My Charge! infantry units are generally built from a single pose of Prince August castings (or two poses for the “firing line” units) plus command figures. A full foot regiment includes 48 musketeers, and three each of the various command figures. So, I am considering, among other things, whether it would make sense to paint a few extra officers so that I could get a nice uniform look among the four derivative units each regiment could form. On the other hand, I had long considered using a different pose for each of the companies in future Charge! regiments to make it easier to track companies on the table where desirable, and that would limit “pleasantly visual” deployment to three derivative units per regiment rather than four. It’s been a few years since I painted a new infantry unit (hmmm….2012), perhaps because there are already enough units to more than fill the table. So I am also considering whether it would be more fun and interesting to paint a few units designed to be twelve figures from the start, since motivation to paint 12 rather than 19 might be easier to find, and it’s likely that is how they are going to be deployed anyway.
To assist in considering this, I dug out the actual partially painted stock yesterday, as well as the box of partially unit-organized castings. I have notes from last year, after a couple of games of A Gentleman’s War, which show that I was considering adding a couple of additional generals, and it looks like I got as far as priming some extra command figures on at least one occasion. Since primed figures on sticks have a sad tendency to be set aside for years at a time, I should really get in the habit of writing some notes about my intentions on the bottoms of the sticks, so that I can figure out later what I was thinking …
The other thing I noticed about the NQSYW, as I was looking through old blog posts for inspiration, is that the first game we ever played with the figures was some time in August 1996, which will be 25 years ago next month. Here’s a copy of the notebook entry on the game:





















































