I wasn’t sure what to do with the cows. My wife suggested that I look at “belted cows”. I hadn’t heard of this as a color pattern, and there aren’t any that I have noticed locally.
Tuesday, October 11, 2022
Some recent 1/72 scale painting
Saturday, July 16, 2022
A Test of Army Painter Speed Paints with 1/72 Caesar Elves
I’m usually a little behind the latest trends, so I finally picked up a few Army Painter Speed Paints for a trial.
I picked up five colors from Critical Hit Games in Abingdon, Maryland. I was actually expecting to do a test of some skeletons, so that’s why the pallid bone, and I’m honestly not sure why I chose red. The brown and the green, I thought, would be a fair test for some “traditional” wood elves.
Since I would like to get an elvish army on the table as part of my plan for the Portable Fantasy Campaign, I pulled out a dozen 1/72 scale Caesar Elves earlier this week and washed them up as usual. Yesterday after work I primed them with a Reaper brush on white primer, in keeping with the general instruction to use these over white. I pulled out a cheap brush from a Dollar Tree craft section, which was unmarked, but about the size of a typical #2 round brush, since I didn’t want to risk any unforeseen side effects with a more expensive brush. I also pulled out an oatmeal container lid to use as a palette. I then queued up the latest episode of the Yarkshire Gamers Reet Big Wargames Podcast (which is appropriate because the host always asks guests what they think about contrast/speed paints), and started brushing.
Before the 1.5 hours podcast was over, I had paint on everything, with figures and sand on bases. I did touch up some belts and metallics with conventional paints within that time block. The Speed Paint seems to do a reasonable job of staying where you put it, so you can probably paint trousers first and a tunic after, if that made sense. The one point that I should have considered before starting (but did not) is that the lighter colors do not cover darker colors. Add that to the paint staying put once applied and it is clear that the correct order of application is “lightest to darkest” rather than “innermost to outermost” or “bottom to top”. So I should have started will all “pallid bone”, then done the flesh tone, then the brown, red and green in any order that made sense. That would have required me to consider the whole paint scheme first rather than starting (as I did) with the cloaks (because I knew what color I wanted them to be).
Sunday, January 16, 2022
The Battle of Newkeep
There was a brief discussion this past week over on the Reaper Forums about solo games. This reminded me that I had left a battle pending in the Northlands campaign. Since the last Northlands related game I played was a skirmish game back in June, that probably means that it has been pending since some time in July or August.
So, I decided to set it up. I had been avoiding it because it looked like a blow-out; one kingdom’s army had advanced into another’s territory, and, due to bad intelligence (as provided by occasional die rolls to assist in decision making along the way), was attempting to attack without realizing that they were outnumbered about 2:3. But, having been reminded, I thought that I would like to resolve it, so as to clear the way for something more interesting down the line.
I decided to roll at random for one of the 30 scenarios in Neil Thomas’s One Hour Wargames book, and got scenario 7, “Flank Attack”. Not only that, but the dice decreed that the larger force was the ambusher. I thought, “well, that’ll be that”, but then noticed one little peculiarity in the line up. The smaller force (the King of Darmis and his army) had a Magician unit, and the larger force (the King of Verdance and his army) was led by a Hero (i.e. the King, in this case). This being a full scale battle, the rules to be used were Hordes of the Things, and a Hero is particularly vulnerable to a Magician. Hmmm…could be more balanced than it initially appeared, I thought. I rolled a die to see whether the Verdancers were aware of the presence of the Magician, and they were not, so I set the King up to be boldly leading the flanking force.
The Darmish army is on the two hills at the bottom of the picture, facing down the road, and the Verdancers are on the hills by the tower and the edge by the woods, prepared to roll the Darmish up from the left flank. To make this short, the battle lasted two turns (so two moves by each side). The attackers rolled up the hill immediately destroying the unit on the left end, and pushing back the remainder. This brought the King (Hero) within range of the the Magician (Cassara, the Blue Sorceress), and her side got enough activation points each of the two turns to move 1 unit and make one magical attack. The second try succeeded, and, having lost 4 army points (in the form of the Hero/General) to 2 army points (one stand of bows), this amounted to “more and the commander” and the battle was over. Had the Verdance attack killed a second foot soldier unit on their second turn, it would have been 4 and 4 (i.e. not “more”) and the loss of the general would have been serious but not immediately fatal.
This made a good solo game; if someone else had come over to play this, I would have felt bad about giving them either side, knowing from experience that it was going to be a pretty random thing as to whether the magic attack would succeed.
Friday, January 7, 2022
Last Stand of 2021
Sunday, November 14, 2021
More 1/72 Fantasy Campaign Figures
With the week off from work, I was able to make some progress on painting. I have been wanting to get some orcs done for my 5-country fantasy campaign, and started with a Hordes of the Things “Blade” stand:
I also had some archers primed and ready to paint:
The final orc army will include the larger Caesar orcs as the “blades”, the smaller Dark Alliance orcs as the “warbands”, and Caesar goblins as “hordes”. The warlords of the orcs are apparently pragmatic, and group together for field service anyone who shows up at the muster with a bow, so there are three Caesar orcs, a Caesar goblin, and 3 Dark Alliance orcs on the stand.
Having accomplished what I set out to do, and inspired by a recent stand painted by my son Norman, I decided to paint a HotT “Magician” stand with three figures from the Caesar Adventurers box as a reward.
Unfortunately, the fantasy vacation is over, and it’s back to the reality of work tomorrow. My original plan for the project involved about 100 stands, and I’m at ~57 of those now. As with any gaming project, the plan has had a tendency to expand, but may be revised back down a little as the completion approaches. A few more orc stands would be desirable before getting on with the second year of the solo campaign, and the month isn’t over yet.
Saturday, October 9, 2021
September Overview — Zorn and 1/72 Fantasy/Medievals
Friday, August 27, 2021
1/72 Scale medievals for Fantasy and Ultimate Dungeon Terrain
I might have mentioned that I am trying to relax a little about the painting, and just do whatever the Muses inspire me to do, confident that I always have plenty of things that have already been painted that I could be playing.
I spent most of my hobby time the week after my previous post finishing up the Ultimate Dungeon Terrain board. One side is paved in stone:
Sunday, August 1, 2021
Thoughts on the 1/72 scale ancients/fantasy/medieval project
I have been fully vaccinated since mid-May, and the two and a half months since then have been pretty good for gaming. HAWKs meetings have started up, my son has been up for a visit with his DBA armies, the monthly skirmish campaign has arrived, and I’ve gotten in a couple of solo and remote games as a bonus, a total of 12 games in 10 weeks. A HAWKs sub-group also started a D&D 5th edition game this weekend, and therein hangs a tale.



















































