Sunday morning was rainy at Gen Con, but the Block Party was still going, so I could get some coffee. There was some shopping, and some dancing, and I have been on my way home since yesterday morning, with visit with my father to break up the 12 hours of driving. I shall hope to get the proper After Action Report posted by Saturday.
Tuesday, August 4, 2026
Sunday, August 2, 2026
Gen Con Day Three — Played
Both of our Burrows and Badgers games ran yesterday and all of the players looked like they were having a good time. All twelve pre-registered players showed up, giving us a perfect record for the weekend with 23 of 23 showing up to play. It would appear there is a taste for some indie minis games at Gen Con ….
-- Mobilis in mobile
Saturday, August 1, 2026
Gen Con Day Three — Setting Up
We have half an hour to spare in setting up for today’s games. We will be running two six player sessions of Burrows and Badgers today. We ought to try multi-player B&B sometime, but for Gen Con we have opted to stay with 3 one on one set-ups. Past experience leaves us confident that this will work.
-- Mobilis in mobile
Thursday, July 30, 2026
Gen Con Day One — Grognard Time
Gen Con Begins (officially)
My brother and I arrived at Gen Con yesterday for the unofficial Day Zero kickoff. Today we are starting off with an 0900 official game of Dragon Rampant for six players, and repeating it at 1300. The first game went well, and we hope the second game will go well too. More to follow in the After Action Report.
-- Mobilis in mobile
Monday, July 20, 2026
More July Games
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| A Surprising Day for the Home Guard |
The week of the 5th of July was a busy on. I’ve previously posted about the game day I had the opportunity to engage in with my elder son Norman on Tuesday the 7th.
On Thursday the 9th it was time for a HAWKs Geezer Game. Duncan Adams has been hosting the Geezer Games since August 2016, shortly after he retired. However, I was only able to start joing in the fun in January 2025 after I finally retired. These games are typically held from 10AM to 2PM, on the Thursday of weeks in which there isn’t a HAWKs meeting. Many different games have been played across this series of get togethers, though we have been playing a lot of Combat Patrol since I joined up.
Duncan was playtesting a hypothetical scenario for Historicon for six players involving British Home Guard, a landing party from a German submarine, a downed aircraft crew and so forth, in a British seaside town. I ended up controlling a party of Home Guard (miniatures depicting the cast of Dad’s Army) and a group of shotgun-armed women of the Women’s Land Army. Overall this was a fun departure from the usual straight-up WWII tactical games we’ve been playing. I have always enjoyed a multiplayer game with hidden objectives, possibly at cross-purposes.
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| The Land Army meets the Luftwaffe |
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| British (Welsh) attack a Saxon camp |
Wednesday, July 8, 2026
Games with Norman; DBA and Neil Thomas 19th Century
My son Norman had a random day off yesterday, so I took advantage of my retirement to head on down to his house for a visit with the grandchild and a bit of gaming. The original plan was to start with some Dux Bellorum, however …. While it is a game I enjoy, we don’t play it often enough to remain comfortable with the rules, so when I put the boxes on the table, I suddenly realized that I should have reviewed the rules in advance, because I wasn’t up to relearning them on the spot. Next time, do better! (And that may be as soon as this coming Saturday…)
We dug into Norman’s collection and decided to put his recently expanded collection of dwarves on the table against their traditional foes, the orcs. While this was a fantasy game in appearance, we followed Norman’s recent custom of deploying the armies as historical analogues from the DBA 3.0 lists. Thus, the dwarves were based on the Tudor rebels of the late Wars of the Roses, and the orcs were based on the ancient Britons.
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| Wars of the Dwarves and Orcs |
I took the dwarves, since their track record to date has not been good, and I wanted a handy excuse for why I would be losing. Much to my surprise I pulled off a victory in the first game, despite being hampered somewhat by a difficult hill in my deployment zone. So we racked up the forces again, with the orcs attempting some revenge with a raid into dwarvish territoy. (As DBA works, both armies have the home terrain type of “arable”, so the difference was that I got to choose the pieces that were semi-randomly deployed.) Although it was a close game, the dwarves pulled off another victory, so we decided that it was, perhaps, time to play something else …
Norman is a more sensible gamer than I am, so he has managed to restrict himself to three gaming projects stored at his house, the collection of 1/72 scale plastic DBA/Hordes of the Things armies, a collection of 28+mm fantasy figures suitable for Frostgrave or D&D, and the 1/72 scale Proxia collection of 19th century imagi-nations figures that we typical play with the rules from Neil Thomas’s Wargaming Nineteenth Century Europe (19CE) We are scheduled to be playing a 19CE game with all three of us, including my son William, this coming Saturday, so we thought that it might be a good idea, after the Dux Bellorum problem, to revew those rules.
Norman dug out his H.G. Wells-ish toy inspired scenery, and we turned to the book for a generic scenario to be played on a very compact 2x2 battlefield. Norman has recently completed a couple of units of militia for one of his Proxian armies, so we decided to get them on the table with an 1848-ish battle between a rebel army and a monarchical old order army. I immediately volunteered to be the rebels.
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| Some of the new militia |
Some random rolls (from the book’s scenario description) left us with a few twists; a third of my army was late to the battlefield, arriving on the 3rd turn (of 10), and Norman’s artillery was also bogged down and never made it at all.
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| Initial position; victory was decided by control of the town and the hill |
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| Rebel skirmishers in the woods |












