Tuesday, March 15, 2011

Into the Valley of Shadows Player Handouts

Into the Valley of Shadows
Player #1: Chief Magumbe (Diamonds)
Forces: Chief Magumbe, Mrs. Magumbe, Zikali, Drums
             Unit #1 6 Spearmen, 6 archers
             Unit #2 6 Spearmen, 6 archers
             Unit #3 12 Zebra shield warriors (spearmen)
             8 civilians
Objectives: As the leader of your people, your main goal is to protect them from slavers.  In addition to direct protection by force of arms, you seek an agreement of protection with a European power. Luckily, representatives of two such powers are approaching your principal village.  You also need to seek medical treatment for yourself.  Perhaps the Europeans have a doctor with them? Rumor of the approach of a caravan of Zanzibari slavers has reached you—seizing  any slaves they may be transporting and adding them to your tribe would certainly increase your power and prestige.
Subordinates: A European, Dr. L.I. Presume (Player#2), has been living with you for some time, and has trained some of your warriors with firearms.  Too bad he’s out of medicine…
Player #2: Dr. Livingston Isembard Presume (Diamonds)
Forces: Dr. Presume, Mrs. Presume
             Unit #1 12 archers
             Unit #2 10 tribal musketeers
             Unit #3 10 tribal musketeers
             4 civilians
Objectives: You have been living for some time with Chief Magumbe and his people, and your main objective is to see that they are protected.  To this end you have been training some of his warriors in European fighting methods.  It is doubtful that your former English countrymen would understand your current position, and you have no intention of ever returning to England.  Besides, after the operation you are planning you might be in a good deal of trouble…You have learned that a German expedition is approaching.  Your first wife was killed by the Germans in 1870, and you have vowed to extract a terrible revenge on any Germans foolish enough to place themselves in your gunsights. 
Superior: Player#1, Chief Magumbe
Player #3: Abu Sauod (Clubs)
Forces: Abu Sauod, Ibn Dawud, Ibrahim
             Unit #1 10 Zanzibaris
             Unit #2 10 Zanzibaris
             Unit #3 10 Zanzibaris
             Unit #4 18 slaves 
Objectives:  As a simple Zanzibari businessman, your objective is to get your merchandise to the markets on the coast.  Your expedition will be passing the villages of Chief Magumbe and his people, which may give you the opportunity to add to your stock.  You have also fancied adding a European woman to your harem, and word has reached you that a particularly desirable specimen is approaching with a German expedition. 
Subordinates:  You have hired a group of Nkhukhu tribesmen (Player #4) to bolster your guard force. 
Player #4: Nkhukhu Allies (Clubs)
Forces: Suleiman, Chief
            Unit #1 12 Nkhukhu warriors
            Unit #2 12 Nkhukhu warriors
            Unit #3 12 Baluchi mercenaries
Objectives:  Your group of warriors has been hired by the Zanzibari Abu Saoud, to protect his carvan during a trip to the coast.  While the pay is adequate, you should keep your eyes open for the opportunity to increase your herds with any stray cattle you might encounter. (Naturally, any cattle that can be moved should be considered to be strays…)  It is also possible that you may encounter members of the hated G’Nareke, a tribe with who you have a long-standing feud.  If you do, attack them on sight…(Also naturally, if you should chance to encounter any of your fellow tribesmen, you must refrain from attacking them.) 
Superior: Player #3, Abu Saood 
Note: Suleiman can command both Nkhukhu and Baluchis, but the Chief can only command the Nkhukhu.  The Baluchis are not involved in local feuds and may not attack any G’Nareke found unless they have been
Attacked first.
Player #5: Lord Harland-White (Hearts)
Forces: Lord Harland-White, Lt. Fowler, Mr. Binney, Wellington
             Unit #1, 12 Native constabulary
             Unit #2, 8 Askaris
             Unit #3, 8 Askaris
             Unit #4, 7 bearers with gifts
Objectives:  As a representative of Her Majesty’s government, your tasks are simple.  You have been ordered to lead an expedition into the Valley of Shadows to sign a treaty with a local chief, to support the establishment of a British protectorate over this area—before your rivals, the Germans, are able to do so.  You have also been instructed to suppress the slave trade in this region, and to seek Dr. Livingston Isembard Presume, a missing British subject last known to be in this area, and return him to England.  It is vital that you avoid creating an international incident with the Germans, who are known to be sending a similar expedition.
Subordinates: Player #6, G’Nareke allies.  You have hired additional troops to support this mission.
Player #6: G’Nareke Allies (Hearts)
Forces:  Chief Bebul, Bardok
              Unit #1 6 Spearmen, 6 muskets
              Unit #2 7 Spearmen, 5 muskets
              Unit #3 8 Spearmen, 4 muskets
              Herd boy and 6 cows
Objectives:  Your warriors have been hired by the English to help protect an expedition to the Magumbes.  You have received payment for this in the form of cattle, and you must protect your payment.  You must also be alert for the presence of your deadly enemies, the dreaded Nkhukhu.  If you meet any of them, you should attack on sight.  Other than that, you should certainly support the English…
Superior: Player#5, Lord Harland-White 
Player #7: Dr. Erik Schlegel (Spades)
Forces: Dr. Schlegel, Fraulein Schlegel, Johann, Karl, flag
             Unit #1, 6 German colonists with rifles
             Unit #2, 10 Askari musketeers
             Unit #3, 10 Askari musketeers
             Unit #4, 7 bearers
Objectives: As a representative of the Kaiser’s government, your tasks are simple.  You have been ordered to lead an expedition into the Valley of Shadows to sign a treaty with a local chief, to support the establishment of a German protectorate over this area—before your rivals, the British, are able to do so.   It is vital that you avoid creating an international incident with the British, who are known to be sending a similar expedition.  As a medical doctor, it may be that you can earn the gratitude of the natives by demonstrating the superior knowledge of European medicine in some way.  You must also protect your daughter, the lovely Fraulein Schlegel, who insisted on accompanying you on this expedition.
Subordinates: Player #8, Nkhukhu Allies.  You have engaged some local auxiliaries to assist you in your efforts.
Player #8: Nkhukhu Allies (Spades)
Forces: Chief, Witchdoctor, Drummer
             Unit #1, 12 warriors
             Unit #2, 12 warriors
             Unit #3, 12 warriors
Objectives:  Your group of warriors has been hired by the German, Dr. Schlegel, to protect his expedition during a trip to the villages of the Magumbe.  While the pay is adequate, you should keep your eyes open for the opportunity to increase your herds with any stray cattle you might encounter. (Naturally, any cattle that can be moved should be considered to be strays…)  It is also possible that you may encounter members of the hated G’Nareke, a tribe with who you have a long-standing feud.  If you do, attack them on sight…(Also naturally, if you should chance to encounter any of your fellow tribesmen, you must refrain from attacking them.) 
Superior: Player #7, Dr. Schlegel

2 comments:

  1. Thank you for posting the various forces and motivations for "Into the Valley of Shadows" . . . I'm always interested in scenarios with various goals for the different forces.


    -- Jeff

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  2. I'll post a little commentary on this when I get a chance this weekend...

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