As I mentioned last night, for the second game we backed up and started from the second parallel. Once again we had only two players, and filled in the fortress's defenders with ringers. In this case that was not inappropriate, as they were my sons, and they were therefore commanding their own troops for the most part. Artillery fire was an issue for the attackers in this game, and the attackers lost considerably more guns than the defenders (badly sited batteries, as revealed through the mechanism of die rolls, perhaps?). One hotly contested sortie resulted in the delay of the third parallel, but eventually the Northern Alliance had troops massed within range of the central ravelin. Most of its defenders had been evacuated under the threat of ricochet fire. Nevertheless, casualties among the Northern Alliance were high as they seized the ravelin in a bold escalade, seen here in the photo. A Wiegenburg ensign can be seen waving defiantly on the ravelin, just before the defenders were forced to fall back.
I post a little about my ongoing projects, recent games, how I got to where I am, and where I'm going, as time away from the workbench, and a somewhat busy life, permits. I'll try to keep cooking and ballroom dance down to a minimum, but they do seem to take up a lot of time.
This is my really short, no explanation included, list of projects: 54mm Medieval Mayhem (skirmish), 54mm Buck Rogers, 40mm French and Indian War, 40mm NQSYW, 40mm French Revolution/Scarlet Pimpernel, 40mm Renaissance, 25mm Dark Ages (Saxons and Vikings), 25mm Darkest Africa, 25mm Fantasy, 1/72 scale Bronze Age, 1/72 scale 2nd Punic War, 1/72 scale fantasy (travel skirmish), 6mm Ancients (travel DBA), 6mm Fantasy (travel HotT), 6mm Spanish Civil War.